In the 33 months since Baldur's Gate 3 launched, it's hardly ever fallen out of the top 5 most-played games on Steam Deck
How do you guys handle those romance scenes when you’re on a plane?
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After having watched me play BG3 solo for 2,100 hours (with occasional breaks for other games, obviously) my spouse suddenly decided they want to play BG3 with me. They’re not a gamer and we’ve never played a video game together before for more than a half hour. Now we’re on our second multiplayer playthrough.
I’m so happy about the sudden interest and their sincere investment, and I don’t want to break the spell, but honestly I was kind of ready to play something else. 😆
I feel this. My spouse and my brother are both autistic, and they’ve decided BG3 is their comfort game. At least three nights per week, for coming up on three years, we sit down and play it together for a couple of hours.
I’m glad my partner and my brother get along and have fun, but FFS, let’s play anything else.
“No no, you see? We need DRM or nobody will buy the game, trust. No game without DRM ever sells!”
Me and my brother pirated it, loved it, bought it. (Especially because the multiplayer works on pirated version and very simply so.)
Piracy increases sales.
Remember the PS1 demos? Had I been of working age back then, I’d have bought half of them merely because I loved the demos.
Well, piracy increases sales of a good game. Same as demos, though demos may misrepresent the actual gameplay if done poorly.
You would have brought it anyway. I like piracy it’s fine but you don’t have to cope and act like piracy was doing them a favor.
I would not have bought it, no. I don’t really buy games.
Also it was like 50-60 euros, that’s a dent in my monthly drinking budget man, I can’t take that. It’s like one nice or two semi-nice or three okay bottles of rum.
cope and act like piracy was doing them a favor.
It’s you who’s “coping” actually.
The EU commissioned a study on piracy affecting sales some years back. When it came back as “no negative effect, perhaps even a positive one”, the EU lowkey tried suppressing the study.
https://felixreda.eu/wp-content/uploads/2017/09/displacement_study.pdf
There’s the actual study.
And here’s the news about the suppression.
https://gizmodo.com/the-eu-suppressed-a-300-page-study-that-found-piracy-do-1818629537
And still they can’t be bothered to add FSR 3 or XeSS 2 which would greatly improve performance
So weird, because it runs like ass on SD too.
Really tried to give it a go on my deck but it was unplayable for me.
artyom@piefed.social too (is this how you tag people on lemmy? - no it’s not, help lol)
Are your SSD’s nearly full by any chance? Could that be messing your performance up?
I can see why some would consider it playable but it was unplayable for me, sub 60fps and the graphics had to be so low the textures looked terrible. Or I had to enable frame gen which also makes it look like shit.
A lot of us grew up where even 30fps was a target, not the low. I appreciate it when it’s smoother, but can easily enjoy slower paced games at 25 or lower.
I think it depends more on the person than the tech. I’ve only had AAA games on my Deck for demoing to others. I’m too spoiled by my desktop to actually enjoy playing them that way.
206.3 hours for me, I’m only halfway through the achievements and I am on my way up to the giant brain for the first time.
spoiler
I’m really pissed that I had to become a tentacle monster to take on the brain. (Not sure if different choices would have changed the outcome.)
It continues to have strong player numbers in general, which is probably why it never goes on a decent sale. Best I’ve seen is 25% off launch price. My patient gamer ass is not paying that for a years old game, no matter how good it is.
So, you don’t pay full price on launch because you better wait, but then the discount is not enough because it’s too old, right?
Some games never get a big sale, also years old now is not the same difference as it were when hardware evolved way faster
I’m in the same boat as the parent poster, with the added wrinkle that I won’t pay $90 (CAD, with taxes) for any game. I have too many great unplayed games (mostly from bundles), so I can’t justify spending that much on a single game. Especially with cost of living rising so much in the last few years.
But BG3 will still be good in 5 years when I can get it for $20-30. I’m in no rush.
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Because it’s turn based, people are still finishing up combat. 😉 I kid because I love.
If it’s anything like my 4P co-op game, progress is slooooow.
That person that takes their turn them goes “quick AFK” to pee and get a beer… Never works out fast.
I tried Divinity: Original Sin 2 with 3P and 4P separately and learnt I either need to find someone fully compatible with my gameplay or just play solo. In party I’m either stressed or bored (turn-based combat sucks in 4P if your character dies and no one can revive because the NPCs are dead set to kill you first).
I think I solved this problem with my most recent playthrough of BG3. My spouse and I each control two characters, switch difficulty to easy, and basically do separate games as individual parties of two. We come together for the big fights or story beats, but mostly she can get up whenever she needs to, go at her own pace, and I explore the parts of the game that are interesting to me.
Honestly, it was the same with me, but I feel like single player is so busted too. Unless you can get a “DnD group” together to truly play focus and get it done, you’re stuck with single player. And trying to manage 4-6 characters, and their equipment, and their inventory, in D:OS2 as a single player added dozens of hours to the game in my experience.
BG3 significantly boosted the quality of life with a lot of things. The least of which was getting rid of the “physical armor vs magical armor” aspect.
D:OS2 did my head in with the armor changes from D:OS1. The number of times I’d forget about it and fuck myself in fights, hah.
Those inventories don‘t sort themselves even with a sort button.
They don’t sort themselves manually either, I had like 4 stacks of each scroll because they just decide to not stack as one anymore. And potions. And arrows. And bombs.
sort your inventory????
I have about 500 hours in the game with 4 complete start to finish runs and I feel like I have barely brushed the surface of what is possible in the game. If ever there was a video game that managed to capture the essense of the table top game, particularly the lack of limits due to it being more of an improv game than a numbers game, Baldur’s Gate 3 is it. If you can think it, there’s a good chance you can do it.
Can you shed light on the possible variations, aside from evil runs?
Well, in general, there’s eight different origins you can pick, all with unique scenes, dialogue and story choices. You can even get a unique evil ending with each one.
More specifically, there’s Quil Grootslang, a dragonborn bard who only shows up in camp if you’re playing as Dark Urge, and if Alfira is unavailable when her scene would usually trigger. Despite being a replacement character, you can talk about her with a dragonborn bard in the Lower City, but only if you actually met her.
There’s also Honk, a half-orc bartender who is proven to exist through notes, but only shows up physically to replace his bother Henk during a Karlach romance exclusive cutscene if Henk is unavailable. Honk has his own voice actor, and is referenced by name in spoken dialogue.
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I mean, that is what I like. I do the same thing in Fromsoft games but they don’t have the payout (furtive pygmy, gloam eyed queen, eleonara, etc). BG3 actually pays out looking for obscure shit like that.
But I also mean you can do things like throw your buddy across a gap to reach something instead of being required to levitate or find another way around. Or if you have the time and opportunity to place explosives around a boss guy you can converse with before fighting, you can just blow them up the instant combat starts.
Basically the logic in the game is actually logical and doesn’t constsntly present you with arbitrary walls preventing things you, the player, might assume you should be able to do with the info/mechanics given.
That’s just one example. There are multiple ways to approach scenarios, or skip them entirely, that so dynamically effect the story. There are several times you discover a “base” for a group and they can be an ally, an enemy, or an ally you betray. To see all the options and paths there can take 5-10 playthroughs alone. And that’s not counting how you go about it, who you kill or spare, whether you pass with raw persuasion, or steal something hidden that gives you a free pass. And again, that’s just one more difference that can happen in a playthrough out of many.
They clearly put a lot of effort into “the way to play is the way you play” and it shows”
Nah, I’m fully aware most people don’t know about Gerson, who exists only if you’re standing in the druid grove when the goblin leaders are dealt with, just so the scene can transition without you noticing.
But someone asked for possible variations, and I provided. And what better way to show the variation the game has to offer than to show the extreme examples of it? Note that I also pointed out the eight origins, which are so surface level that it’s the first choice you make in the game.
Usually it ends with the Deck falling to the ground and then everyone on the plane furiously masturbating.
To be honest I just don’t know how people manage to play it on the Deck. Performance was not enjoyable for me. This is a desktop only game as far as I’m concerned.
I play it on the deck but ive never needed max stuff. It amazes me how good it looks. The key is to not have a desktop gaming rig to compare it to :)
Yeah right, I’ve only got a steam deck, surprised how well it seems to run.
It is the ultimate form of the classic PC single player turn based (and very good co-op) RPG.
Played this 4 times back to back with a friend so she can stream and people still keep showing up to watch. It’s wild.
That being said, there’s so many dialogue options you’d never get to see without certain characters being in the party at a certain place or time with the right circumstances that we said f-it and got mods to let them all come along together.
This last run has been an absolute banger.
It’s a good game, especially with mods. I don’t really like DND very much, but it’s still worth playing.
I’m thinking of giving it another go, but with mods this time - are there any that let you zoom back and up enough to feel like Baldur’s Gate 1 & 2? I remember constantly fighting with the camera the last time.
I didn’t fuss with the camera much. The biggest mod I got was “Feat every level”, because normal D&D leveling is so boring and choiceless. Then I got some mods to add more feats, and add more fights. But what I really want is a like total conversion to some other system. Something with dice pool and a better armor system.
A quick search found https://www.nexusmods.com/baldursgate3/mods/945 , which i can’t vouch for but might be for you.
Wait what, 33 months? I thought that came out last year haha
Still waiting for a price drop… maybe in 3 years I’ll get to play it, meanwhile there is a big backlog to catch up with!
Tbh it’s one of the few games that is worth paying full price
I know. Still one of the games I can’t afford full price.
Unfortunately can’t send you mine, I played maybe 8 hours then stopped.
They’re good games Brent
i want to play it but … can’t really think i’ll enjoy playing more than one character; isn’t it party based? or are you you but you have npcs join here/there?
You can play as one of a half-dozen pre-made characters with unique skills/voices/backstories, or create your own custom character. Throughout the game, you get the opportunity to recruit almost all of the pre-made characters to your party, as well as a few more non-starter characters, and then you adventure with squad of up to four characters at a time.
The backstories and personalities on each character are enough to keep it interesting narratively, and the branching decision trees across the game vary wildly. The depth and variety of builds is pretty solid. My first playthrough took about 100 hours while still missing a few big things. Since then, my partner and I (because it does have up to 4-person miltiplayer) have played start-to-finish a couple more times. I think she’s hovering around 2,000 hours all-in, because she’s done a few solo playthroughs as well.
The main character is “you,” and there are a group of NPCs that you can team up with, all optional. I’ve never tried a solo run, but the game is supposedly do-able that way, too.
thanks! i’ll try it if i find it on sale!
Fwiw completely solo is doable, but I think you miss out on a decent amount of stuff, like companion quests and dialogue options and all that.
You could always recruit them to your camp and just leave them there for most of the time, though.
im in the city finally. level 11. endgame team build will be tavernbrawler/monk/rogue, abjurerererer, bardlock, and the last one has been a cleric but at level 12 im turning her into an evocalock and see if that works.